一般来说创建对象的方法有两种
- var obj={
- name:'丁小柒',
- age :12}
- console.log(obj.name) //输出丁小柒
el:通过一个怪物对象来创建更多不同的怪物实例对象
- function person(name,age){
- this.name=name;
- this.age=age;
- }
- var dxq=new person("John","Doe",50,"blue"); //通过实例化来创建对象
- console.log(dxq.name); //获取对象的信息
- function person(name,age){
- this.name=name;
- this.age=age;
- }
- var dx={
- nm:"ddd",
- ag:13
- }
- var dxq=new person(dxq,12);
- console.log(dxq['age']); //12
- console.log(dx['nm']); //ddd
- function person(name,age){
- this.name=name;
- this.age=age;
- this.sex="man"; //可原型继承
- sex="man"; //不可原型继承,或者说,这里根本读取不到(hhhhh)
- }
- person.prototype.school="hs"; //可继承
- person.home="anhui"; //不可继承